Research Tree

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I had a thought for an enhancement. Currently the mod tries to sort ‘all’ research by dependency which can tend to generate a somewhat ‘random’...

Conduit Deconstruct

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Okay, checked debug log, yellow error:Multiple nets on the same cell (146, 0, 167). This is probably a result of an earlier error.Verse.Log:Warning(String, Boolean)RimWorld.PowerNetGrid:Notify_PowerNetDeleted(PowerNet)RimWorld.PowerNetManager:DeletePowerNet(PowerNet)RimWorld.PowerNetManager:TryDestroyNetAt(IntVec3)RimWorld.PowerNetManager:UpdatePowerNetsAndConnections_First()Verse.Map:MapUpdate()Verse.Game:UpdatePlay()Verse.Root_Play:Update() Two...

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