Question: would you consider changing the recipe from having the wood as part of it to making the table fueled? I’m using Everybody Gets One to automate crating of if I have a surplus of the material in question, but this requires that there only be a single resource going into the order.I have a local copy running with a fueled table and a fuel rate of 290.0 gets pretty close to 10 wood per pack/unpack cycle if you want to give it a spin, I’m fine tuning it right now to get it as close as possible.
Hate to add to the litany of changes required for the recent update, but the comment also applies to the packing of gold crates (so it costs 2500 gold rather than just 250 gold). This probably has to do with the fact recipes in-game typically use up 10x as much silver and gold to construct (e.g. steel wall requires 5 steel, silver/gold wall requires 50 silver/gold respectively). I appreciate the work you’ve done that allows me to keep my base and storage rooms nice and tidy
Mod author. I thank you for the error of the silver crate bill. The bill says that it requires 10 wood and 2000 silver. But when the bill is added, the new requirement was 20000 sliver instead, making us lose 18000 silver when unpacking them. Sarcasm included in this message. Other than that, most of the other bills seem to work fine. Keep up the great work and looking foward to the stone blocks crates. Marble artworks, here I come!