Most of my complaints are not about the game itself, but some of the misleading reviews. They’re quick to compare RimWorld to Dwarf Fortress, but it honestly seems like most of them have just heard of it in passing and don’t want to be teased for not knowing what a dwarven atom smasher is. RimWorld is somewhere between Prison Architect and Dwarf Fortress in complexity, and would best be explained as diet, caffeine-free, dolphin-safe Dwarf Fortress in a nice-looking can just as willing to run your colony into the ground with misfortune you can’t help but laugh at.
The tutorials aren’t the best, but if you’re relying on those to teach you how to play, you’re going to have a bad time. Take some time to explore the menus available to you and the map around you. There are no Z-levels, so you’re stuck playing on and gathering resources from only one plane. Steel is not produced as an alloy, but gathered from salvage and compacted steel, the latter of which is dug out from any terrain you might happen to have on the surface.
And the game really doesn’t need multiplayer, not that there is any at the time of this review. Honestly, that’s just a recipe for disaster in a colony management game like this. If you want multiplayer, roll the same seed as your friend and pick the same starting zone, then compare how you both do.
So I guess I recommend it if you really like colony management games, because this one is already more finished than most of the ones on Steam. Not entirely certain about dropping 30$ on it, but I figured I’ve been spoiled by enough sales that I don’t mind playing full price to give a game like this a go.