Great game, played about 500 hours now and don’t really plan on stopping anytime soon. Love the colony building aspect of it, and the random survival stories that you discover while playing the game.
What really brings me back again and again to this game tho is the great dev (Tynan) support for this game, with continual updates and an active ear to the gamers, as well as the fantastic mod-support for this game. I might go from a game where my dear colonists have been brutality slaughtered with great remorse and sadness only to stumble on a particular fun mod in the workshop or a story postet in the comments mentioning a mod, prompting me to start a new game from scratch and just gives me 100hrs of entertainment all over again.
I don’t exactly remember how much I paid for this game, but if you compare it to the level of entertaintment and hours of fun I’ve gotten out of it, I think Tynan have given me much more than any number of triple A games or mayor movie franchise have given me in the past. Keep it up, and know Im eagerly following every update into this (somehow still in beta ?!) fantastic game!!
Rimworld allow you to start a colonization from scratch, dealing with random events such as pirate raids, man-hunting turtles, and alien ships landing in your backyard – but that’s not even the best part.
Rimworld is about the stories your characters create. Each “pawn” has a random set of strengths and weaknesses when you start your game, complete with a backgrounds, occupation, and skills in certain areas. Each pawn has their own quirks – some may be night owls, some may dislike men, some may be pyromaniacs. This is all coded into the game and can be triggered randomly. When your pyromaniac pawn gets upset because he ate a meal without a table, he might decide to go sleep outside instead of the cozy room you built for him. Well, when he gets attacked by a giant ostrich in the middle of the night and ends up critical wounded, now you must send another pawn to go save him and put him in the infirmary. Your pyromaniac now has a mood break because he’s sick and then decides to go on a fire-starting spree, so you decide to amputate his legs and bind him to his bed until he calms down.
It’s purely fantastic.
I have about 300 hours in Rimworld from pre-Steam play. I’ve been playing since pretty early on in development, and cannot recommend this game highly enough.
1 – Very addictive gameplay. There’s always one more thing to build, one more raid to recover from, one more colonist to improve. It’s difficult to turn off and easy to turn back on.
2 – Crazy replayability. With randomly generated worlds, multiple biomes and starting conditions, and highly customizable difficulty and pacing settings, there’s always new challenges and fun. A14s scenario system should only add to this customizability.
3 – Excellent support. Tynan and the Ludeon team have been dedicated to providing top notch support for their game, with frequent improvements and additions to complexity. They listen to the community and have added/changed a lot of balance aspects over the years based on feedback.
It’s hard to not recommend this game. Along with Factorio, this is one of the best early access projects I have ever seen. Definitely better than a number of AAA games I’ve paid $50 for, and there’s still development to come.