For those asking, the Laboratory Station and Research Terminal can be manned to contribute to general research however as they are distinct entities separate from the Hi-Tech Research Bench any research technology that specifically requires the Hi-Tech Research Bench to be researched will not allow either to be actively used when researched.Programming in some sort of code to tell RimWorld treat the Laboratory Station and Research Terminal as equivalent alternatives to the Hi-Tech Research Bench is something I don’t currently know how to do and I’ve got too much on my plate right now to invest the necessary time and work to figure it out.That said, I did a quick and dirty update for you all to enable native minification of all items as well as making the Hi-Tech Research Bench, Laboratory Station, Research Terminal and MultiAnalyzer all link with one another providing a +10% bonus to research speed respectively for each. Enjoy!
I double checked the mod on my own RimWorld client and could not reproduce the error you’re experiencing. I can only assume you’re receiving this error due to either a mod conflict or corrupted files.I’d recommend unsubscribing from the mod on this page temporarily, navigating on your PC to ‘C:Program FilesSteamsteamappsworkshopcontent294100’ (or equivalent location) and deleting the folder named ‘841760538,’ then resubscribing to the mod here. That should force Steam to redownload the mod in its entirety and correct any potential file corruption.If this does not correct the error you can try verifying the file integrity of your RimWorld install and/or turning all other mods concurrently in use off then, if the errant activity ceases, turning on your installed mods one-by-one and testing them alongside High Tech Laboratory Facilities until you find the conflict.Sorry to hear of your troubles and I hope this post helps to correct your issue!
The only assumption I can make at this point as to why you have been experiencing this issue is that another mod that you have loaded concurrently with mine must be overwriting part of my mods code (this can happen if RimWorld loads a mod with overlapping code changes after mine in the initial loading sequence hence giving the mod loaded later in the sequence priority). Now, of course, this is just a guess on my part so without additional information I can’t offer more than speculation. That said it might be possible to rectify the problem by removing or reordering the overwriting mod from your active mods within RimWorld’s main mod menu. However its equally as likely that attempting either of these potential solutions may have no effect at best or corrupt your ongoing saves at worst. Sorry I couldn’t be of more help!