First off, nice mod!I was looking for something like this – and the only other thing I found was using ‘fuel’ to repair items, which seemed vastly illogical…As for melee weapons, I agree with what’s posted below, that’s pretty well explained why you can’t repair a knife with parts of another knife. Something like a grindstone would work for blade weapons probably, not evem requiring resources, but I can’t think fo something for blunt weapons either.Anyway, guns are more important since you can build new knives quite fast if you have the resources, but especially early game being able to repair guns is a big plus.
Actually, it kind of does if the reader infers such.A firearm has many moving parts that wear rather quickly during use, especially if it’s capable of automatic fire or rapid semi-autofire. Some of these may be interchangeable with other weapons.By contrast, most knives and other bladed weapons have rather few parts — non-moving parts — that really don’t matter when they’re translated into the game, and the only part of a knife that really wears quickly is the edge of the blade. Unless the blade gets snapped, making the knife more or less useless, it rarely needs more repair than a good sharpening. (I’m not counting switchblades because I’ve never seen one in Rimworld.)