Hey guys, just wanted to offer a little help for those of you who have lingering projectiles after the update since it doesn’t seem to retroactively fix already broken stuff (which is fine btw). If you open up the developer mode, which is under options, there’s an option to delete stuff on the map. This can be used to delete projectiles that’re lingering from before the update: you might sadly need to delete some walls and stuff that you’ve already got down, but if you use godmode, you can replace them without too much worry (just make sure to turn it off when you go back to playing).Thanks for the update though Calavera! It’s greatly appreciated! I really love this mod, it really does add a level of depth that I didn’t realise was missing from CE, you’ve done a heckin good job, keep up the excellent work! <3
Please, instead of the First person view, make it possible to control a pawn with WASD and clicks for shooting. Factorio style, or like any 360 tile-walking shooter out there, sounds fairly easier and I have gone a bit more in depth in how it could work, the hard part is the pawn’s movement, because clicks could be shooting at the tile you just clicked, without the aiming cooldown, only a reloading cooldown. You could also move the pawn while shooting/reloading like the Run & Gun mod, for gameplay reasons more than anything, I dont know, this is probably my top favorite wish, the immersion it would add to the game and new ‘solo adventure’ gameplay could be awesome, combined with real ruins and whatnot. I went into depth with this, but you seem keen to that too, I will Tarzan-scream if you do any, would be so huge
Loving the looks of this mod, even played with penetration with higher caliber weapons, though I do have one issue that sticks out.IS there any way to tone down the blood created from shooting someone? As it is now, any shot, even if a shot doesn’t do any damage (such as with shield users) will produce blood (in addition to them already bleeding), so any raid or firefight will produce many times more messes than normal for my colonists to clean up, so my base is a constant mess.Some would say this adds to the feel of things, but for me I find my guys constantly having to clean up day after day.